Saturday, June 6, 2009

On co op pt. 2

The only downside to Uncharted, other than the bullet sponges that are your enemies, is that it occasionally pairs you with an AI partner for firefights.

While the enemy AI is extremely well designed and tactile, using cover, pinning you down by alternating reloads, and even flanking you, the parter AI is the opposite. They take random pot shots, ignore enemies, and get in the way of your cover. The biggest offense is that they posess so little threat to enemies that enemies can walk past them five feet away shooting at me wildly, and they won't even so much as wound them.

Maybe i've been spoiled/blessed by great co-op partners, but i'd sooner have no partner than a useless one.

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